#ifndef __GAME_H__
#define __GAME_H__

#include <stdio.h> 
#include <string.h>

#define Row 20
#define Col 20

#define PLAYER1 1
#define PLAYER2 2

#define NEXT 0
#define PLAYER1_WIN 1
#define PLAYER2_WIN 2
#define DRAW 3

enum Dir{
    Left,
    Right,
    Up,
    Dowm,
    Left_Up,
    Left_Dowm,
    Right_Up,
    Right_Dowm
};

void Menu();
void game();

#endif 

